Pokemmo mods gen 6 party sprites12/23/2023 I'm planning to upload these to a file-sharing site, maybe by next week. zip file and place it in the mods folder (which is found in the data folder).ĮDIT: Reattached the Dropbox links, apparently the links were changed. Long story short, in Gen VI, they had pure black outlines. It seems that there's a rendering error when you go past 32 pixels.Īs for the Item Sprites, it seems that most of the Gen III sprites were recycled for Gen VI, removing their "anti-aliased" characteristics, making them more visually appealing. I also horizontally modified Steelix, Groudon, and Kyogre's body parts in order to fit the 32x32 sprite dimension. (If I have failed to credit anyone, please let me know and their name will be added) Edited October 10 by kuplionRegarding the Monster Sprites (or the Party/PC icons), I tried to align most of them to the original Gen III sprite's position in order to fit in the PC boxes (Unfortunately, most of the Gen VI sprites were "tall" sprites so they couldn't handle the box fit inside the box). V1.1.2 - Same as v1.1.1, just remembered to actually add the corrected sprites to the mod. Garchomp sprites (male, female, normal, and shiny) have all had their positions corrected. Gallade shiny sprite has had the glitches from HGSS corrected. Recently I got a Cyndaquil though and I noticed theres no flames on its back at all. ![]() I recommend to sticking to the original sprites for a. Hey yall, Ive been using the Gen 5 HD Battle Sprites mod and I love it. The 3d sprites are nice and modern but can look a bit our of place especially with how the sprites work they can look broken in menus and evolution screen tbh it's down to preference. V1.1.1 - Ralts, Kirlia, and Gardevoir shiny sprites have had their colours adjusted to better match their battle sprites. Tbh I switch between the two all the time. All Unown forms are now working correctly. V1.1.0 - Shiny Blastoise, Snorlax, Glaceon, Snover, and Abomasnow have had their colours corrected. V1.0.6 - Spearow and Mismagius positions fixed to correct the random pixels. Spritetm wrote at, 11 com/w1L0U0 Mega: corneey MOD Pokemon Sword and Shield (Generation 8 sprites) Kawkawlin Trailer Sales MOD Pokemon Sword and Shield (Generation 8 sprites). V1.0.4 - Shiny Clamperl and Shiny Lileep colours adjusted, inspired by edits made by TVanne on 18/02/21 Filename changed to better reflect the thread title V1.0.3 - Audino sprites fixed, back sprites no longer jig side to side. V1.0.2 - Shortened info strings so they fit mod window ![]() V1.0.1 - Corrected a missing shiny sparkle Shiny Gyarados no longer has a random green pixelĪll Legendary and Mythical Pokémon added, both in normal and shiny form Missing sprites added, including but not limited toĬomplete Unown line added, both in normal and shiny formĬorrected several broken or misedited sprites, including but not limited to GUI/MOD All in 1 Pokemmo mods and themes Bundle MUST HAVE Sprite and Icon Editing Link to the mod: Maximum batch size: The maximum number of Pokémon shown at a time See full list on github Verizon Outage Las Vegas See full list on github. This follower mod builds on the work of everyone who contributed to the various versions that came before it, and as such would not be possible without the hard work of everyone who has contributed to the follower mods so far! With that said, this mod aims to forward all updates and fixes from previous versions, correct some issues with the previous versions, add missing sprites, and pre-emptively prepare for the arrival of Legendary and Mythical Pokémon if/when we get access to some of them.īlue shiny sparkles to better match the in-battle sparkle colours
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